Hallo,
kann mir jemand erklären, was ich bei der Anlage der folgenden readingsGroup falsch gemacht habe, dass die Tabelle so verschoben ist?
Das list ist hier:
Internals:
DEF <Gerät>,<Modus>,<Position>,<Links>,<Grad>,<Rechts>,<Wait>,<ShadeIn>,<ShadeOut>,<Temperatur>
(Sh_.{1,2}):!?ASC_Shading_Mode,!?ASC_Shading_Pos,!?ASC_Shading_Angle_Left,!?ASC_Shading_Direction,!?ASC_Shading_Angle_Right,!?ASC_Shading_WaitingPeriod,!?ASC_Shading_StateChange_Sunny,!?ASC_Shading_StateChange_Cloudy,!?ASC_Shading_Min_OutsideTemperature
FUUID 5d36feb8-f33f-d4cb-5ae2-eb670bc607362f67
NAME rg_ASC_Shading
NR 195
NTFY_ORDER 50-rg_ASC_Shading
STATE Initialized
TYPE readingsGroup
mayBeVisible 1
CONTENT:
Sh_B 1
Sh_I 1
Sh_Kb 1
Sh_MK 1
Sh_MS 1
Sh_S 1
CONTENT2:
DEVICES:
ARRAY(0x5606d3ca0e80)
ARRAY(0x5606d3e96a90)
ARRAY(0x5606d3a12660)
ARRAY(0x5606d3cc3c68)
ARRAY(0x5606d3e94b98)
ARRAY(0x5606d3cc55c8)
ARRAY(0x5606d3ea0840)
fhem:
lastDefChange 109
last_update 1564995406.22796
helper:
DEF
commands:
ASC_Shading_Angle_Left ASC_Shading_Angle_Left:selectnumbers,0,5,200,0,lin
ASC_Shading_Angle_Right ASC_Shading_Angle_Right:selectnumbers,0,5,100,0,lin
ASC_Shading_Direction ASC_Shading_Direction:200,290
ASC_Shading_MinMax_Elevation ASC_Shading_MinMax_Elevation:selectnumbers,15,1,60,0,lin
ASC_Shading_Min_OutsideTemperature ASC_Shading_Min_OutsideTemperature:selectnumbers,10,1,30,0,lin
ASC_Shading_Mode ASC_Shading_Mode:absent,always,off,home
ASC_Shading_Pos ASC_Shading_Pos:selectnumbers,0,1,25,0,lin
ASC_Shading_StateChange_Cloudy ASC_Shading_StateChange_Cloudy:selectnumbers,0,10,1000,0,lin
ASC_Shading_StateChange_Sunny ASC_Shading_StateChange_Sunny:selectnumbers,0,10,1000,0,lin
ASC_Shading_WaitingPeriod ASC_Shading_WaitingPeriod:selectnumbers,0,60,1200,0,lin
positions:
Sh_B.ASC_Shading_Angle_Left 2:3
Sh_B.ASC_Shading_Angle_Right 2:5
Sh_B.ASC_Shading_Direction 2:4
Sh_B.ASC_Shading_Min_OutsideTemperature 2:9
Sh_B.ASC_Shading_Mode 2:1
Sh_B.ASC_Shading_Pos 2:2
Sh_B.ASC_Shading_StateChange_Cloudy 2:8
Sh_B.ASC_Shading_StateChange_Sunny 2:7
Sh_B.ASC_Shading_WaitingPeriod 2:6
Sh_I.ASC_Shading_Angle_Left 3:3
Sh_I.ASC_Shading_Angle_Right 3:5
Sh_I.ASC_Shading_Direction 3:4
Sh_I.ASC_Shading_Min_OutsideTemperature 3:9
Sh_I.ASC_Shading_Mode 3:1
Sh_I.ASC_Shading_Pos 3:2
Sh_I.ASC_Shading_StateChange_Cloudy 3:8
Sh_I.ASC_Shading_StateChange_Sunny 3:7
Sh_I.ASC_Shading_WaitingPeriod 3:6
Sh_Kb.ASC_Shading_Angle_Left 4:3
Sh_Kb.ASC_Shading_Angle_Right 4:5
Sh_Kb.ASC_Shading_Direction 4:4
Sh_Kb.ASC_Shading_Min_OutsideTemperature 4:9
Sh_Kb.ASC_Shading_Mode 4:1
Sh_Kb.ASC_Shading_Pos 4:2
Sh_Kb.ASC_Shading_StateChange_Cloudy 4:8
Sh_Kb.ASC_Shading_StateChange_Sunny 4:7
Sh_Kb.ASC_Shading_WaitingPeriod 4:6
Sh_MK.ASC_Shading_Angle_Left 5:3
Sh_MK.ASC_Shading_Angle_Right 5:5
Sh_MK.ASC_Shading_Direction 5:4
Sh_MK.ASC_Shading_Min_OutsideTemperature 5:9
Sh_MK.ASC_Shading_Mode 5:1
Sh_MK.ASC_Shading_Pos 5:2
Sh_MK.ASC_Shading_StateChange_Cloudy 5:8
Sh_MK.ASC_Shading_StateChange_Sunny 5:7
Sh_MK.ASC_Shading_WaitingPeriod 5:6
Sh_MS.ASC_Shading_Angle_Left 6:3
Sh_MS.ASC_Shading_Angle_Right 6:5
Sh_MS.ASC_Shading_Direction 6:4
Sh_MS.ASC_Shading_Min_OutsideTemperature 6:9
Sh_MS.ASC_Shading_Mode 6:1
Sh_MS.ASC_Shading_Pos 6:2
Sh_MS.ASC_Shading_StateChange_Cloudy 6:8
Sh_MS.ASC_Shading_StateChange_Sunny 6:7
Sh_MS.ASC_Shading_WaitingPeriod 6:6
Sh_S.ASC_Shading_Angle_Left 7:3
Sh_S.ASC_Shading_Angle_Right 7:5
Sh_S.ASC_Shading_Direction 7:4
Sh_S.ASC_Shading_Min_OutsideTemperature 7:9
Sh_S.ASC_Shading_Mode 7:1
Sh_S.ASC_Shading_Pos 7:2
Sh_S.ASC_Shading_StateChange_Cloudy 7:8
Sh_S.ASC_Shading_StateChange_Sunny 7:7
Sh_S.ASC_Shading_WaitingPeriod 7:6
values:
formated:
undef
ARRAY(0x5606d052d010)
ARRAY(0x5606d3cc0f18)
ARRAY(0x5606ce843b48)
ARRAY(0x5606ce84f360)
ARRAY(0x5606d3bb1ce0)
ARRAY(0x5606cf2a8438)
ARRAY(0x5606d3cadfb0)
ARRAY(0x5606d3e96970)
ARRAY(0x5606d37ffdb0)
orig:
undef
ARRAY(0x5606d3794fd0)
ARRAY(0x5606d3021580)
ARRAY(0x5606d3b38fa0)
ARRAY(0x5606d3e94ec8)
ARRAY(0x5606d3cadea8)
ARRAY(0x5606d3ea8f18)
ARRAY(0x5606d3cbedf0)
ARRAY(0x5606d3ac2f58)
ARRAY(0x5606d380a690)
prefixsuffix:
undef
ARRAY(0x5606d3e95720)
ARRAY(0x5606d3ead508)
ARRAY(0x5606d3cc2ab8)
ARRAY(0x5606d3cadaa8)
ARRAY(0x5606d3cbd2c8)
ARRAY(0x5606d3950a78)
ARRAY(0x5606d3592600)
ARRAY(0x5606d3a9af38)
ARRAY(0x5606d3cb88d0)
Attributes:
alias Beschattung
commands {ASC_Shading_Direction => 'ASC_Shading_Direction:200,290', ASC_Shading_Pos => 'ASC_Shading_Pos:selectnumbers,0,1,25,0,lin', ASC_Shading_Mode => 'ASC_Shading_Mode:absent,always,off,home', ASC_Shading_Angle_Left => 'ASC_Shading_Angle_Left:selectnumbers,0,5,200,0,lin', ASC_Shading_Angle_Right => 'ASC_Shading_Angle_Right:selectnumbers,0,5,100,0,lin', ASC_Shading_WaitingPeriod => 'ASC_Shading_WaitingPeriod:selectnumbers,0,60,1200,0,lin', ASC_Shading_StateChange_Sunny => 'ASC_Shading_StateChange_Sunny:selectnumbers,0,10,1000,0,lin', ASC_Shading_StateChange_Cloudy => 'ASC_Shading_StateChange_Cloudy:selectnumbers,0,10,1000,0,lin', ASC_Shading_MinMax_Elevation => 'ASC_Shading_MinMax_Elevation:selectnumbers,15,1,60,0,lin' , ASC_Shading_Min_OutsideTemperature => 'ASC_Shading_Min_OutsideTemperature:selectnumbers,10,1,30,0,lin'}
room Rolladen